[The soup is much better than Hector could have managed, and he accepts the bowl with barely-hidden reverence.]
...thanks.
[He hands the wheel off to a crewman and goes to sit with his bowl. He has to spoon out a tidbit of meat for Cesar before he can sample it in peace.]
The bird will need direction on where to go. If you show me on the maps, I can do it, or you can instruct her once you take control. I understand if you want to keep the Speakers' secrets.
[He pulls another one of the little spelled pouches from his pocket and offers it to Alucard. Another night of Alucard in control of the ship and crew.]
[Alucard smiles. Actually smiles. It's a thin and fleeting thing, but it is there all the same.]
You're welcome.
[Alucard follows after Hector, sitting and enjoying the luxury of eating something that he has made. It comes with a soft hum of consideration for Hector's words.]
I'll instruct her, if you don't mind. A Speaker's trust is something I do not wish to even entertain the notion of abuse.
[So he holds out his hand automatically, soup bowl holding the spoon for just a moment.]
[Huh. So, vampires can smile in a way that isn't cruel or predatory. Who knew? It is likely a rare occurrence, and Hector can appreciate it in the way he does the sighting of a reclusive bird or a well-camouflaged wild creature.]
You may earn your keep after all.
[He says over the steaming bowl, which is tasty in spite of its simplicity. It's a shame Hector hasn't translated his love of creation into the culinary realm, with such a difference a good hot meal can make after a day spent sailing.
He puts his bowl aside, giving Cesar a firm glance to keep him from nosing into it, and activates the spell. Once again, Alucard takes on the aura of necromatic power.]
So, I heard it said that Speakers don't write. They can read, right? Do you think you'll get a reply?
[It's dry, but he's trying to be funny. What a concept. Alucard hasn't even known himself to try and joke since being awake.
He blinks once after the spell has taken hold, aware of how the energy around him has changed and gently settling against it.]
They don't write, by and large, but they can read. They need it to absorb all number of stories, although they prefer to hear things out loud, since they are an oral culture. This particular speaker? I fully expect a response.
[Hector grins. The past few days have been tense. The last few weeks, actually, since Alucard gave voice to Hector’s previously silenced doubts.
It feels good to joke and needle at someone living. They can’t relax fully, but they can at least ease back a little.]
This will be her first time acting as a carrier pidgeon...carrion pidgeon, maybe... so be sure that she knows to wait for a response.
[Hector’s pets are imbued with intelligence beyond the animals’ typical capacity so that they can follow their master’s instructions, but they can’t make leaps of logic the way a human mind can.]
You must have made quite an impression on this Speaker if you’re so certain they will break with tradition for you.
I'll make sure that it's clear. If not, I suspect that the Speaker will find some way to get back in touch.
[Alucard smiles thinly, because if there was one thing Sypha made clear about herself it was that she was a Speaker of infinite resources. There's a moment after Hector's statement about impressions and...
...yeah, there's a tinge of red in his cheeks. Shut up.]
This particular one is...spirited. And the impression was very mutual.
[Hector raises an eyebrow, honing in on Alucard's discomfort.]
So that's why you don't mind a flashy messenger. You're hoping to make a more lasting impression.
[Hector could make a ribald comment about 'brushing up on oral tradition' or the value the speakers must put on a cunning linguist, but their alliance is still tender and new. He'll save it for later.]
Have I encroached on any plans, insisting that I come along to the Belmont's Island of Death?
[Lover-boy might have had an ulterior motive in trying to send Hector away 'for his safety'.]
Don't be ridiculous. This is simply banking on natural talent and skill, and a sense of trust. Or at least that if I can feel comfortable after a little bit of discussion, the same effect might--
[Oh God he's just digging a hole in deeper and deeper, ins't he? Alucard just. Stuffs soup in his mouth and prays that Hector will drop this.]
[Hector's brow just climbs higher and higher. Oh, do go on, Alucard. You'll dig yourself to previously unexplored depths.]
Does your Speaker have a name?
[Otherwise, Hector is going to refer to them exclusively as 'The Future Mr./Mrs. Ţepeş'.
He takes a spoonful of soup to keep from chuckling over how terrible Alucard is at all of this. Weren't vampires supposed to be suave? Apparently the half Alucard got from his father wasn't the smooth half.]
The floating really needs a better name overall, doens't it?
[Floating does not sound badass or impressive in the least, after all. And that thought is the only reason Hector isn't getting stabbed. The vampire is very distracted with his own thoughts.]
Let me send off this messenger, and then I shall be.
You have all night to think of a name, otherwise it is 'the floaty thing' officially.
[Hector could still call the albatross down, but he leaves that for Alucard. The more he practices controlling Hector's undead creatures, the better equipped he will be to command them in an emergency.]
Give her the instructions with landmarks. East and west mean nothing to wild creatures. It is 'towards the rising sun' or against it.
[These might be things that Alucard understands, what with his wolf form, but Hector doesn't want to take a chance. Not when this budding romance their survival is on the line.
Once Alucard sends the bird off, he'll see himself to bed.]
[It is the least of every single problem they're up against. All the more reason to focus on it - pleasant distractions are few and far between at the moment, and he'll hang on to all he has.]
Landmarks I can do. Far easier to explain that anyway than calculate mileage without a map in front of me.
[After a few attempts to call the albatross down (there is one that starts with excuse me, bird? But once he's gotten the bird down and attached the message, Alucard is nothing if not exacting. He doesn't just describe the island, he describes Sypha in exacting detail, much of it more clinical than smitten (although it does creep in.) It ends with a polite enough thank you before the bird is off, and...well. There they are.
[Hector lets out an amused snort, but returns Alucard's nod once the bird is sent on her way.
He'll throw the man a bone, he supposes.]
'Levitation' doesn't sound half-bad. I'd start from there and build up a suitably impressive name.
[He whistles for Cesar, who can subsist without sleep, but really shouldn't. He's a first-class first mate, but Alucard will have to do without him for at least part of the night.
Although the crew knows to come and open the door to let him out of Hector's room if he scratches by the door long enough, so Alucard will likely have his companion back before the night is done.]
[And then that's it. Hector withdraws, and the night passes by quietly. There are no events, nothing untowards, nothing working against them. Even the wind remains in their favor, and Alucard would be alarmed if he didn't simply want to luxuriate against the thought of something going right.
Morning comes. Alucard hands control of the ship back over to Hector first, and there's oatmeal made (with a little dried fruit in it) to ensure that Hector has fuel for the day and Alucard can rest on a full stomach. It is wonderful, made even moreso for the albatross' return just as Alucard is ready to retire.
The thing lands beside Hector, but it lets Alucard take the message. He skims, then nods.]
[While Alucard reads the missive the bird carried to them, Hector reaches out and gives the albatross a good scratch on her head feathers. Once Alucard is safely away and abed, he'll coo over her, telling her she's a pretty bird, and what a good job she's done. For now, he's pretending like he has dignity.]
That was quick. Guess the impression was mutual.
[The dhampir is keeping him well-fed, so Hector leaves the teasing at that. He'd hate to have to go back to dried goods and hard tack.]
Do we need to go fetch them, or will they meet us at Death Island?
[It has a real name, but the nickname serves the dual purposes of being both overly dramatic and also harder for any spies to pinpoint, should they be listening in.]
[This is getting embarrassing very quickly. But more importantly, he regards the albatross with respect, but a little uncertainty that she may be less inclined to be polite at him. She is, after all, under Hector's control again and she may not appreciate anyone else's touch.]
Thank you, miss.
[He then lets out a soft noise, opening the letter again and re-reading it.]
They'll meet us there. They're two, maybe three days out, and I believe that suits our schedule just fine. Death Island isn't going anywhere.
Alright. I'll maintain our current bearings. You're free to go get your beauty rest.
[The sun is rising, so Hector gets to work, leaving Alucard to swoon over his letter. Two or three days is not much time to prepare for taking on a Belmont hideout, and for a necromancer, preparation is key.
He makes sure they are on the right course, then brings up some of his tools and the components he's scrounged up so that he can supervise the crewmen while he works. He's working with what has tangled with his crew's nets, so that means mainly aquatic forges. Still, any reinforcement is good, and he feels better knowing there is something patrolling beneath the waves in case attack comes at them from below.
The day passes mostly without incident. At one point, Hector spots a ship on the horizon. Black sails, but from the wrong direction to have been following from the Caribbean. A vessel piloted by human pirates serving Dracula's court, not one controlled by vampires, if they are sailing during the daylight hours. It is a meeting of pure happenstance; the other ship is likely heading back to port after pillaging further north.
Hector sends one of his newly-assembled mer-creatures to stealthily disable the ship's rudder and leave them stranded. The flags his ship flies are a nondescript white, and the ship has no markings to declare it for or against any faction. Hector redirects their path to get out of their line of sight as quickly as possible. Attacking and sinking it will draw much too much attention, when they could more safely and easily preserve the illusion of being a trading vessel spooked into fleeing by the sight of an unknown ship in their path.
Hector doesn't call Alucard during the encounter. Best for him to stay out of sight, just in case. When the dhampir awakens, Hector will give him a briefing.]
[And so Alucard does retreat. He sleeps as a man for once, content with having something mattress-like under him and aware that in his sleeping form he well, sleeps like the dead. It's unnerving, and another reason he has mostly rested as a wolf. Sure, Hector is probably used to other vampires resting like this, but that doesn't mean Alucard can't extend a basic politeness.
His rest is peaceful, in that it ever can be. Alucard lets the deepest part of him that can sleep take over, and that means no dreams. No tossing and turning about. Nothing of the sort, and in that is a relief.
It is the internal clock that knows sunset that causes the dhampir to stir. That realization comes with a soft groan as he forces himself upright, shuffling towards the door of the cabin and opening it.]
[Hector is watching the horizon when Alucard emerges.]
No need. We can eat dried food tonight. There was a ship earlier. I took care of it, and I doubt they took notice of us, but we should be vigilant, in case.
[He gives Alucard a run-down of the day's events.]
I can stay up to help keep watch. One sleepless night won't hurt me.
[He'd prefer to find a safe harbor and hide away for a few days to be sure no alarm was raised, but they've set Alucard's Speaker on course for Death Island already, so they can't afford to delay.]
[Alucard starts out with a thin, small frown on his face. As Hector talks, explains what it is that happened, the frown deepens. Takes over his face, and by the end, it looks like his entire face has soured.]
That was a clever use of forged creatures.
[He murmurs it, alarmed and unhappy but capable of knowing that Hector's choices were incredibly smart.]
But no. I'd rather you sleep and have to be awakened if something happens. Now is not the time to contemplate a sleepless night.
[Hector scrubs his hands along his face. Yes, he’s soured Alucard’s mood, but neither of them can afford to forget- the ocean is not safe, and it won’t be so long as vampirates roam the waves.]
They are capable of more than just killing. So few in the court realize that. They use them like bullets, fired at the enemy with no thought of retrieval.
[Hector hates it, though it does give them the advantage of being underestimated. Only a very few, very dangerous vampires possess the creativity to see beyond the forged creatures’ capacity for killing.
He passes over the evening’s charm to hand over control to the dhampir.]
Wake me if you see anything. Even if it seems like nothing. I can send one of my creatures out to investigate.
[He hesitates over retiring. As well as they have worked together these past few days, Hector is still used to being the one in charge of his ship. He knows he can trust Alucard, but he doesn’t know how to force himself to feel like he can trust him.]
Vampires have a skewed sense of time and mortality. It's...not a defense of their actions, believe me, but that is the reason they are so cheerfully cavelier about it.
[It is such an advantage though. Alucard knows that much as he takes the evening's charm.]
I shall do so. Try and sleep. I won't say to rest easy - it is not possible in these times.
[Alucard looks to Cesar, hoping the pup will follow after Hector for the night. If anyone needs comfort at the moment, it's the forge master.
Night settles. Night remains, a half moon lighting the waves. But there's--
--to the south west of them. Alucard catches sight of the flag first, a deep blood red with no embellishments. It's an ally of his father's, but they've made no notice of the other ship. Yet.
He has one of Hector's forged creatures wake him instead. Alucard remains rooted to the spot, spyglass in hand.]
[Cesar does follow Hector into the bedroom. Dogs have a sense for when they're needed. Hector climbs into bed, for once not having to brush wolf-fur off of the blanket first. He rubs Cesar's ears and squishes his paw pads until he finally falls asleep.
The crewman's knock wakes Cesar, who headbutts Hector back into consciousness. Hector quickly tugs on his boots and rushes out.
He doesn't try to take the spyglass from Alucard, not with the light being what it is. Alucard's eyes can see the details they need, and Hector's simply won't.]
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...thanks.
[He hands the wheel off to a crewman and goes to sit with his bowl. He has to spoon out a tidbit of meat for Cesar before he can sample it in peace.]
The bird will need direction on where to go. If you show me on the maps, I can do it, or you can instruct her once you take control. I understand if you want to keep the Speakers' secrets.
[He pulls another one of the little spelled pouches from his pocket and offers it to Alucard. Another night of Alucard in control of the ship and crew.]
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You're welcome.
[Alucard follows after Hector, sitting and enjoying the luxury of eating something that he has made. It comes with a soft hum of consideration for Hector's words.]
I'll instruct her, if you don't mind. A Speaker's trust is something I do not wish to even entertain the notion of abuse.
[So he holds out his hand automatically, soup bowl holding the spoon for just a moment.]
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You may earn your keep after all.
[He says over the steaming bowl, which is tasty in spite of its simplicity. It's a shame Hector hasn't translated his love of creation into the culinary realm, with such a difference a good hot meal can make after a day spent sailing.
He puts his bowl aside, giving Cesar a firm glance to keep him from nosing into it, and activates the spell. Once again, Alucard takes on the aura of necromatic power.]
So, I heard it said that Speakers don't write. They can read, right? Do you think you'll get a reply?
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[It's dry, but he's trying to be funny. What a concept. Alucard hasn't even known himself to try and joke since being awake.
He blinks once after the spell has taken hold, aware of how the energy around him has changed and gently settling against it.]
They don't write, by and large, but they can read. They need it to absorb all number of stories, although they prefer to hear things out loud, since they are an oral culture. This particular speaker? I fully expect a response.
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It feels good to joke and needle at someone living. They can’t relax fully, but they can at least ease back a little.]
This will be her first time acting as a carrier pidgeon...carrion pidgeon, maybe... so be sure that she knows to wait for a response.
[Hector’s pets are imbued with intelligence beyond the animals’ typical capacity so that they can follow their master’s instructions, but they can’t make leaps of logic the way a human mind can.]
You must have made quite an impression on this Speaker if you’re so certain they will break with tradition for you.
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[Alucard smiles thinly, because if there was one thing Sypha made clear about herself it was that she was a Speaker of infinite resources. There's a moment after Hector's statement about impressions and...
...yeah, there's a tinge of red in his cheeks. Shut up.]
This particular one is...spirited. And the impression was very mutual.
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[Hector raises an eyebrow, honing in on Alucard's discomfort.]
So that's why you don't mind a flashy messenger. You're hoping to make a more lasting impression.
[Hector could make a ribald comment about 'brushing up on oral tradition' or the value the speakers must put on a cunning linguist, but their alliance is still tender and new.
He'll save it for later.]Have I encroached on any plans, insisting that I come along to the Belmont's Island of Death?
[Lover-boy might have had an ulterior motive in trying to send Hector away 'for his safety'.]
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Don't be ridiculous. This is simply banking on natural talent and skill, and a sense of trust. Or at least that if I can feel comfortable after a little bit of discussion, the same effect might--
[Oh God he's just digging a hole in deeper and deeper, ins't he? Alucard just. Stuffs soup in his mouth and prays that Hector will drop this.]
It's not relevant to the situation!
[Give him a ladder to climb out of that hole.]
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Does your Speaker have a name?
[Otherwise, Hector is going to refer to them exclusively as 'The Future Mr./Mrs. Ţepeş'.
He takes a spoonful of soup to keep from chuckling over how terrible Alucard is at all of this. Weren't vampires supposed to be suave? Apparently the half Alucard got from his father wasn't the smooth half.]
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[He has a theory based on the ending a but that's just a theory and frankly it doesn't matter and-]
They're not mine!
[The hole is getting deeper. And now Alucard has no more soup, so he can only hope that the need to sleep will win out over Hector.
Hector, you didn't actually see dad and mom together. You'd rethink that.]
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[Hector is going to get himself stabbed. It's fine. Alucard will take care of Cesar in his absence.
He finishes his soup and hands off his bowl to a passing crewman.]
Are you ready to take over?
[Enough teasing
for now, because it's been a long day and Hector needs to retire to bed.]no subject
[Floating does not sound badass or impressive in the least, after all. And that thought is the only reason Hector isn't getting stabbed. The vampire is very distracted with his own thoughts.]
Let me send off this messenger, and then I shall be.
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[Hector could still call the albatross down, but he leaves that for Alucard. The more he practices controlling Hector's undead creatures, the better equipped he will be to command them in an emergency.]
Give her the instructions with landmarks. East and west mean nothing to wild creatures. It is 'towards the rising sun' or against it.
[These might be things that Alucard understands, what with his wolf form, but Hector doesn't want to take a chance. Not when
this budding romancetheir survival is on the line.Once Alucard sends the bird off, he'll see himself to bed.]
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[It is the least of every single problem they're up against. All the more reason to focus on it - pleasant distractions are few and far between at the moment, and he'll hang on to all he has.]
Landmarks I can do. Far easier to explain that anyway than calculate mileage without a map in front of me.
[After a few attempts to call the albatross down (there is one that starts with excuse me, bird? But once he's gotten the bird down and attached the message, Alucard is nothing if not exacting. He doesn't just describe the island, he describes Sypha in exacting detail, much of it more clinical than smitten (although it does creep in.) It ends with a polite enough thank you before the bird is off, and...well. There they are.
Alucard's gaze goes to Hector, and he nods once.]
Get some sleep. I'll see you come morning.
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He'll throw the man a bone, he supposes.]
'Levitation' doesn't sound half-bad. I'd start from there and build up a suitably impressive name.
[He whistles for Cesar, who can subsist without sleep, but really shouldn't. He's a first-class first mate, but Alucard will have to do without him for at least part of the night.
Although the crew knows to come and open the door to let him out of Hector's room if he scratches by the door long enough, so Alucard will likely have his companion back before the night is done.]
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[And then that's it. Hector withdraws, and the night passes by quietly. There are no events, nothing untowards, nothing working against them. Even the wind remains in their favor, and Alucard would be alarmed if he didn't simply want to luxuriate against the thought of something going right.
Morning comes. Alucard hands control of the ship back over to Hector first, and there's oatmeal made (with a little dried fruit in it) to ensure that Hector has fuel for the day and Alucard can rest on a full stomach. It is wonderful, made even moreso for the albatross' return just as Alucard is ready to retire.
The thing lands beside Hector, but it lets Alucard take the message. He skims, then nods.]
They've agreed to help.
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That was quick. Guess the impression was mutual.
[The dhampir is keeping him well-fed, so Hector leaves the teasing at that. He'd hate to have to go back to dried goods and hard tack.]
Do we need to go fetch them, or will they meet us at Death Island?
[It has a real name, but the nickname serves the dual purposes of being both overly dramatic and also harder for any spies to pinpoint, should they be listening in.]
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[This is getting embarrassing very quickly. But more importantly, he regards the albatross with respect, but a little uncertainty that she may be less inclined to be polite at him. She is, after all, under Hector's control again and she may not appreciate anyone else's touch.]
Thank you, miss.
[He then lets out a soft noise, opening the letter again and re-reading it.]
They'll meet us there. They're two, maybe three days out, and I believe that suits our schedule just fine. Death Island isn't going anywhere.
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[The sun is rising, so Hector gets to work, leaving Alucard to swoon over his letter. Two or three days is not much time to prepare for taking on a Belmont hideout, and for a necromancer, preparation is key.
He makes sure they are on the right course, then brings up some of his tools and the components he's scrounged up so that he can supervise the crewmen while he works. He's working with what has tangled with his crew's nets, so that means mainly aquatic forges. Still, any reinforcement is good, and he feels better knowing there is something patrolling beneath the waves in case attack comes at them from below.
The day passes mostly without incident. At one point, Hector spots a ship on the horizon. Black sails, but from the wrong direction to have been following from the Caribbean. A vessel piloted by human pirates serving Dracula's court, not one controlled by vampires, if they are sailing during the daylight hours. It is a meeting of pure happenstance; the other ship is likely heading back to port after pillaging further north.
Hector sends one of his newly-assembled mer-creatures to stealthily disable the ship's rudder and leave them stranded. The flags his ship flies are a nondescript white, and the ship has no markings to declare it for or against any faction. Hector redirects their path to get out of their line of sight as quickly as possible. Attacking and sinking it will draw much too much attention, when they could more safely and easily preserve the illusion of being a trading vessel spooked into fleeing by the sight of an unknown ship in their path.
Hector doesn't call Alucard during the encounter. Best for him to stay out of sight, just in case. When the dhampir awakens, Hector will give him a briefing.]
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[And so Alucard does retreat. He sleeps as a man for once, content with having something mattress-like under him and aware that in his sleeping form he well, sleeps like the dead. It's unnerving, and another reason he has mostly rested as a wolf. Sure, Hector is probably used to other vampires resting like this, but that doesn't mean Alucard can't extend a basic politeness.
His rest is peaceful, in that it ever can be. Alucard lets the deepest part of him that can sleep take over, and that means no dreams. No tossing and turning about. Nothing of the sort, and in that is a relief.
It is the internal clock that knows sunset that causes the dhampir to stir. That realization comes with a soft groan as he forces himself upright, shuffling towards the door of the cabin and opening it.]
I presume I am on dinner duty?
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No need. We can eat dried food tonight. There was a ship earlier. I took care of it, and I doubt they took notice of us, but we should be vigilant, in case.
[He gives Alucard a run-down of the day's events.]
I can stay up to help keep watch. One sleepless night won't hurt me.
[He'd prefer to find a safe harbor and hide away for a few days to be sure no alarm was raised, but they've set Alucard's Speaker on course for Death Island already, so they can't afford to delay.]
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That was a clever use of forged creatures.
[He murmurs it, alarmed and unhappy but capable of knowing that Hector's choices were incredibly smart.]
But no. I'd rather you sleep and have to be awakened if something happens. Now is not the time to contemplate a sleepless night.
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They are capable of more than just killing. So few in the court realize that. They use them like bullets, fired at the enemy with no thought of retrieval.
[Hector hates it, though it does give them the advantage of being underestimated. Only a very few, very dangerous vampires possess the creativity to see beyond the forged creatures’ capacity for killing.
He passes over the evening’s charm to hand over control to the dhampir.]
Wake me if you see anything. Even if it seems like nothing. I can send one of my creatures out to investigate.
[He hesitates over retiring. As well as they have worked together these past few days, Hector is still used to being the one in charge of his ship. He knows he can trust Alucard, but he doesn’t know how to force himself to feel like he can trust him.]
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[It is such an advantage though. Alucard knows that much as he takes the evening's charm.]
I shall do so. Try and sleep. I won't say to rest easy - it is not possible in these times.
[Alucard looks to Cesar, hoping the pup will follow after Hector for the night. If anyone needs comfort at the moment, it's the forge master.
Night settles. Night remains, a half moon lighting the waves. But there's--
--to the south west of them. Alucard catches sight of the flag first, a deep blood red with no embellishments. It's an ally of his father's, but they've made no notice of the other ship. Yet.
He has one of Hector's forged creatures wake him instead. Alucard remains rooted to the spot, spyglass in hand.]
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The crewman's knock wakes Cesar, who headbutts Hector back into consciousness. Hector quickly tugs on his boots and rushes out.
He doesn't try to take the spyglass from Alucard, not with the light being what it is. Alucard's eyes can see the details they need, and Hector's simply won't.]
What it is?
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I'm so sorry, my inbox apparently ate this notification
No problem !
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